(10/04/2024 1.4.13 has been released as a stability improvement for 1.4.12)
1.4.12 focuses on a massive re-architecture of Owl3D, resulting in a potential 200%+ conversion speed boost! The new architecture utilizes the hardware much better; in our testing using RTX 3090, we even saw a 300% speed boost using the default Balanced V2 model.
Enhancement
- Big speed increase for Standard depth methods.
- Better depth smoothing algorithm.
- 2X smaller disk space is required during conversions.
- Mac HDR rendering now renders faster.
- Spatial video can show remaining time estimation.
- Better offline and login handling.
- Re-export should not produce artifacts now.
Change
- Frame preview now remembers your preference for the following conversions.
- The remaining time estimation feature is defaulted to off and can be managed in Settings.